the child. princess of God. gospeliter. 10111991. hmss091011. npech. B0108091011. hiclub. fencer. guides. 12c30405. 34s20607. crescent. the younger days. July 2005 August 2005 September 2005 November 2005 December 2005 January 2006 February 2006 March 2006 April 2006 May 2006 June 2006 July 2006 August 2006 September 2006 October 2006 November 2006 December 2006 January 2007 February 2007 March 2007 April 2007 May 2007 June 2007 July 2007 August 2007 September 2007 October 2007 February 2008 March 2008 April 2008 May 2008 June 2008 July 2008 August 2008 September 2008 October 2008 November 2008 December 2008 January 2009 February 2009 March 2009 April 2009 May 2009 June 2009 July 2009 August 2009 September 2009 October 2009 November 2009 December 2009 January 2010 February 2010 March 2010 April 2010 May 2010 June 2010 July 2010 August 2010 September 2010 November 2010 the peers. charmaineng henrietta samantha YOUTH. youth a big message a big mission glcc bernice chiawen daphne giolo ian jessica jiahao jonmuk kennethchai lesley lynnshan malcolm markchia melody ruth sicheng B01 [08091011]. B01 [08091011] afifah amirahlee daphne jieling kaiting latifah michelleling pengswee rongxuan tammie weiqian yvonne yiting SYFC. estherhuang marcus ruixin sheena sheryl vanessa HMS.NP. keala fencing alicia chuhui darren fiona hidayah jasmine juian kayyong madalene matthewhan romaine ronny tecky wayne CRESCENT. guides eileen
the interactions. the thanks. Base code:OHsaygoodbye Image: sxc.hu |
11 August 2008 ! at 12:41 AM ! Went to St. John's to celebrate National Day. I didn't realise that it was a public holiday although it was a Saturday! Had so many confusions, but thank God in the Henrietta and I could go :D It was fun, oh! The fish that they caught and cooked was so delicious! It ws really fresh :DDD Ooh and I learnt how to play Bridge :D Interesting intellectual game :D I wanna play again! Thank God that He sent Karen and Rongxuan to the library on Monday to help Ruijing and I! Haha, the both of us were so panicky 'cause the pictures and links wouldn't work properly from dreamweaver to the webpages! Thank God so much they came in time and helped us solved the problem. I don't think I'll get A, but as Ruijing said, a pass would be good enough for this project. I still hate dreamweaver though, I still don't really get it. And in future, if I ever need a website for my childcare centre etc, I will hire a professional to do it. I will never ever do it on my own. Taken from : https://www.msu.edu/~emerson1/diction.html (actually Carren's blog :D) Action (AK-shun)- 1. A fencing engagement beginning with the command to fence, consisting of at least one attack, and ending with a halt command. 2. The referee’s description of what happened between those two commands. This may or may not have something to do with what actually happened. Archie (AR-chee)- n. A fencer (usually a foilist) who uses a flamboyant, flashy style while displaying a propensity toward whining. Taken from a character, Archibold, in the movie “Rob Roy.” Attack (uh-TAK)- 1. n. In Foil: the act of extending one’s weapon toward one’s opponent’s target area. 2. n. In Sabre: the act of approaching one’s opponent while holding a weapon. 3. n. In Épée: the act of extending one’s weapon in the hopes that one’s opponent walks on to it. Ballestra (buh-LES-tra)- 1. n. A short hop toward your opponent. 2. n. A very big crossbow. Brain Grenade (brayn grenayd)- 1. n. The ticking time bomb that goes off when you lose your patience/composure during a bout. 2. v. To lose one’s composure and subsequently, a bout. See also: Pin, The Card (kard)- n. Marker, like a penalty flag in football, that referee uses to indicate a foul in fencing. Different color cards carry different meanings: Yellow cards denote a warning; Red cards, a point for the opponent; Black cards, disqualification and denial of existence. Cat Phlegm (kat flem)- n. Nickname for Cataflam, a popular pain killer with the AADS. Cooked Spring (kukt spring)- n. A spring that has been weakened by heat in order to make a weapon score more easily. See also: Dead Spring Cut (kut)- v. Sabre attack using the blade of the weapon rather than the point. Dead Spring (ded spring)- n. A spring that will no longer support enough weight to pass inspection. Springs die due to long periods of use, excessive force used in attacking and overcooking. See: Cooked Spring Direct Elimination (dir-EKT ee-LIM-in-a-shun)- n. Tournament format which pairs fencers up in single bouts. The winner continues, the loser heads to the bar. Dolphin Attack (DOL-fin uh-TAK)- n. An attack that comes with a bounding leap toward the target so the attacker arcs through the air like a dolphin jumping. Also called “Flipper lunge.” Fabric, On (FAB-rik)- adj. When a weapon seems to register a touch on very little pressure. Flick (flik)- n. An attack made by snapping the blade downward and stopping short so the point “flicks” down and lands on the opponent. Unsuccesful flicks are called Thwapps. Flickster (FLIK-ster)- 1. n. Fencer who relies on flick attacks. 2. n. Dire insult. Footwork (FUT-werk)- 1. n. What a fencer’s feet should be doing while fencing. 2. v. Practicing what your feet should be doing while fencing. 3. n. Biggest reason why people are late to fencing practice in Ann Arbor. French, The (french)- n. The reason why fencing rules are hard to understand. Hey-la (HAY-laaaah)- n. Victorious shout celebrating a sweet, successful attack. La Belle (lah bel)- n. Term for a bout that is tied with one touch remaining. In other words, 4-4 in a 5 touch bout or 14-14 in 15 touch bout. It is customary to salute at this point. From the French for “the beautiful” and sometimes the touch actually is beautiful. Lunge (lunj)- v. Strong push with the back foot that accelerates one toward one’s opponent. Easy to understand, difficult to do. Million Pounds (MILL-yon POWNDZ)- adj. Declaration that a spring has a lot of strength. See also: Truck Spring. Mutant (MYOO-tant)- n. Left-handed fencer. (MARCUS is a mutant!) Off-target (off TAR-get)- 1. n. In Saber or Foil: the part of the body that (for some reason) doesn’t count for anything. 2. n. In Épée: the referee. 3. n. Interesting fencing ‘zine. Pick (pik)- v. Épée attack aimed at the hand or wrist. Often followed by a Hey-la. Pin, The (pin)- n. The only thing keeping a brain grenade from going off. (i.e. A fencer’s self-control) See: Brain Grenade Piste (pist)- 1. n. The grounded metal strip on which a fencing match takes place. 2. adj. How fencers feel after losing a bout they shouldn’t have. Point (poynt)- 1. n. The end of the weapon you don’t hold. 2. n. The part of the weapon that sets off the scoring box in Foil and Épée. Postage Stamp (POST-aj stamp)- 1. n. A Foil fencer less than 5 feet tall (ie 10-year-olds). 2. n. The equivalent amount of valid target exposed on a Foil fencer less than 5 feet tall Repechage (REP-eh-shazh) - A tournament format that allows fencers who lose a direct elimination bout to contine through a table of other losers in order to get back into the winner’s bracket.(From the French for “This is your last chance, don’t blow it!”) Remise (rim-EEZ)- 1. n. A continuation of an attack after it has missed or was parried. 2. v. What you just did while your opponent was riposting. Riposte (rih-POST)- v. Attack that immediately follows a successful parry. Screw (skroo)- 1. n. The little pieces of metal constantly falling out of weapon tips. 2. v. What happens when the ref doesn’t like you. Thunkers (THUNK-erz)- n. Plastic breast protectors, worn under women’s jackets. Named for the “THUNK” noise made when they do their job. Thrust (thrust)- n. An attack that lands with the point of the weapon. Thwapp (thwap)- n. An attack that lands primarily with the side of the blade, rather than the point. Usually such an attack accomplishes little more than angering one’s opponent. Tihs (tish)- n. The last work that goes through your head backwards before you land on your opponent’s point. Touche (touch -or- toosh -or- toosh-AY)- n. A point in fencing. Track Mark- (trak mark)- n. Long, scraping bruises left when a point drags across a fencer. Often left on a fencer’s arms by an Épée. Truck Spring (truk spring)- n. Spring in a weapon with the strength to support a Mack Truck. While such a point will pass inspection, it will also make it tough to score. Wildebeest (WILL-da-beest) n. A older fencer whom you expect to be an easy opponent do to his or her age. Warning: Some Wildebeests are actually lions! Wrinkle (REEN-kel) n. Little folds in fencing clothing that jump out and catch the opponents point. For my reference in future, so that I don't have to keep referring to Carren's blog, I'll forget the url. (: Beauty Of Math 1 x 8 + 1 = 9 12 x 8 + 2 = 98 123 x 8 + 3 = 987 1234 x 8 + 4 = 9876 12345 x 8 + 5 = 98765 123456 x 8 + 6 = 987654 1234567 x 8 + 7 = 9876543 12345678 x 8 + 8 = 98765432 123456789 x 8 + 9 = 987654321 1 x 9 + 2 = 11 12 x 9 + 3 = 111 123 x 9 + 4 = 1111 1234 x 9 + 5 = 11111 12345 x 9 + 6 = 111111 123456 x 9 + 7 = 1111111 1234567 x 9 + 8 = 11111111 12345678 x 9 + 9 = 111111111 123456789 x 9 +10= 1111111111 9 x 9 + 7 = 88 98 x 9 + 6 = 888 987 x 9 + 5 = 8888 9876 x 9 + 4 = 88888 98765 x 9 + 3 = 888888 987654 x 9 + 2 = 8888888 9876543 x 9 + 1 = 88888888 98765432 x 9 + 0 = 888888888 Brilliant, isn't it? And look at this symmetry: 1 x 1 = 1 11 x 11 = 121 111 x 111 = 12321 1111 x 1111 = 1234321 11111 x 11111 = 123454321 111111 x 111111 = 12345654321 1111111 x 1111111 = 1234567654321 11111111 x 11111111 = 123456787654321 111111111 x 111111111=12345678987654321 Now, take a look at this...101% From a strictly mathematical viewpoint: What Equals 100%? What does it mean to give MORE than 100%? Ever wonder about those people who say they are giving more than 100%? We have all been in situations wheresomeone wants you to GIVE OVER 100%. How about ACHIEVING 101%? What equals 100% in life? Here's a little mathematical formula that might help answer these questions: If:A B C D E F G H I J K L M N O P Q R ST U V W X Y Z Is represented as:1 2 3 4 5 6 7 8 9 10 11 12 13 14 1516 17 18 19 2021 22 23 24 25 26. If:H-A-R-D-W-O-R- K8+1+18+4+23+15+18+11 = 98% And:K-N-O-W-L-E-D-G-E11+14+15+23+12+5+4+7+5 = 96% But:A-T-T-I-T-U-D-E1+20+20+9+20+21+4+5 = 100% THEN, look how far the love of Godwill take you: L-O-V-E-O-F-G-O-D12+15+22+5+15+6+7+15+4 = 101% Therefore, one can conclude with mathematical certainty that: While Hard Work and Knowledge will get you close, and Attitude will get you there, It'sthe Love of God that will put you over the top! It's up to you if you share this with your friends & loved ones just the way I did."Trust in the Lord with all yourheart, do not depend on your ownunderstanding. Seek His will in allyou do, and He will direct yourpaths." Proverbs 3: 5-6 Ps. I don't really see the beauty, other that the 101% part. The other parts are still mere numbers to me :// Though, the numbers do appear a little cooler arranged in this manner. <3, CASS. |